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SSH教程(详细说明+源码)

使用技术如下: 开发工具:myeclipse 6.5 ga 数据库工具:oracle 10g(确定有class12.jar或带有oracle驱动的jar包) 开发技术:Spring2.0,struts1.3,hibernate3.1,jsp 好了,进行SSH的开发。 第一步:新建web项目(使用j2ee 5.0),项目名称为guestbook2

2010-10-30

JSP在线考试系统mysql

这是一个JSP在线考试系统,后台数据库为MySQL。这是一个完整的web应用程序,实现了教师出题、学生在线考试(自由测试、单元测试、模拟考试)、错题本,以及相关的系统维护功能。在线测试的功能主要包括三部分:教师出题、学生在线考试和系统维护:系统维护包括对年级科目、知识点和模拟考试这些信息的维护,包括对相关内容的查看、添加和删除,并保持这些信息间的内部关联;教师试题录入模拟包括录入自由测试、单元测试、和模拟考试的试卷,并可以对系统中的试卷或试题进行修改; 学生在线考试模块包括自由测试、单元测试、模拟测试、考试成绩和错题本这些功能模块。目前已经完成了原型,基本程序在Windows 2000和Linux 7.2中,使用Tomcat 5.5和JDK1.6和Mysql5.0进行了缜密的测试,目前可以良好地运行

2010-10-30

企业人力资源管理系统(Spring+Struts+Hibernate3.0+SQLcServer实现)

(1)将TM\05\Database文件夹中的扩展名为db_personManager_Data.MDF和db_personManager_Log.LDF的两个文件拷贝到SQL Server安装路径下的Data文件夹中。 (2)打开SQL Server 2000中的“企业管理器”,然后展开本地服务器,在“数据库”数据项上单击鼠标右键,在弹出的快捷菜单中选择“所有任务”/“附加数据库”菜单项。 (3)将弹出“附加数据库”对话框,在该对话框中单击【 】按钮,选择所要附加数据库的db_personManager_Data.MDF文件,单击【确定】按钮,即可完成数据库的附加操作。 将程序发布到Tomcat下 (1)将“TM\05”文件夹拷贝到Tomcat安装路径下的webapps文件夹中。 (2)选择开始菜单中的“所有程序\Apache Tomcat 6.0\Monitor Tomcat”命令,这时在windows的系统托盘中会显示标识Tomcat服务器启动状态的图标,如果显示为 ,则说明Tomcat服务器没有启动,这时可以在该图标上单击鼠标右键在弹出的快捷菜单中选择“Start Service”菜单项启动Tomcat服务器,启动后将显示为 。 (3)打开IE浏览器,在地址栏中输入http://localhost:8080/,进入“Tomcat软件管理”页面。 注意:8080为安装Tomcat时设置的端口号。 (4)单击Tomcat Manager超链接,弹出“连接到 localhost”对话框。 (5)在用户名及密码处输入登录Tomcat的用户名和密码,单击【确定】按钮。 (6)进入“Tomcat应用程序管理”页面,在此页面中单击“05”,进入本程序主页面,完成Tomcat配置。 导入所应用的包 在运行本程序时,需要将Struts 1.2、Hibernate 3.0、Spring 1.2和SQL Server 2000数据库驱动包拷贝到Tomcat安装路径下的webapps文件夹中的05\WEB-INF\lib文件夹中。

2010-10-30

mfc vc数据库连接

 要建立与数据源的连接,首先应构造一个CDatabase对象,然后再调用CDatabase的Open成员函数.Open函数负责建立连接,其声明为

2009-04-12

系统托盘Shell_NotifyIcon

访问系统托盘的方法是通过Shell_NotifyIcon函数和NOTIFYICONDATA结构实现的。 typedef struct _NOTIFYICONDATA { DWORD cbSize; HWND hWnd; UINT uID; UINT uFlags; UINT uCallbackMessage; HICON hIcon; TCHAR szTip[64]; DWORD dwState; //Version 5.0 DWORD dwStateMask; //Version 5.0 TCHAR szInfo[256]; //Version 5.0 UINT uTimeout; //Version 5.0 TCHAR szInfoTitle[64]; //Version 5.0 DWORD dwInfoFlags; //Version 5.0 } NOTIFYICONDATA, *PNOTIFYICONDATA;

2009-04-12

mfc实现系统托盘c++

Windows操作系统中的某些程序运行时不显示运行窗口,只在任务栏上显示一个图标,表示程序正在运行,用户可以通过鼠标与应用程序交互,比如金山毒霸等应用程序,我们有时也需要编制一些仅在后台运行的类似程序,为了不干扰前台程序的运行界面和不显示不必要的窗口,应使程序运行时的主窗口不可见。同时将一个图标显示在任务栏右端静态通告区中并响应用户的鼠标动作。下面介绍Visual C++开发这类程序的设计方法。

2009-04-12

sys_clip_4.zip

======================================================================== MICROSOFT FOUNDATION CLASS LIBRARY : ClipDemo ======================================================================== AppWizard has created this ClipDemo application for you. This application not only demonstrates the basics of using the Microsoft Foundation classes but is also a starting point for writing your application. This file contains a summary of what you will find in each of the files that make up your ClipDemo application. ClipDemo.h This is the main header file for the application. It includes other project specific headers (including Resource.h) and declares the CClipDemoApp application class. ClipDemo.cpp This is the main application source file that contains the application class CClipDemoApp. ClipDemo.rc This is a listing of all of the Microsoft Windows resources that the program uses. It includes the icons, bitmaps, and cursors that are stored in the RES subdirectory. This file can be directly edited in Microsoft Developer Studio. res\ClipDemo.ico This is an icon file, which is used as the application's icon. This icon is included by the main resource file ClipDemo.rc. res\ClipDemo.rc2 This file contains resources that are not edited by Microsoft Developer Studio. You should place all resources not editable by the resource editor in this file. ClipDemo.clw This file contains information used by ClassWizard to edit existing classes or add new classes. ClassWizard also uses this file to store information needed to create and edit message maps and dialog data maps and to create prototype member functions. ///////////////////////////////////////////////////////////////////////////// AppWizard creates one dialog class: ClipDemoDlg.h, ClipDemoDlg.cpp - the dialog These files contain your CClipDemoDlg class. This class defines the behavior of your application's main dialog. The dialog's template is in ClipDemo.rc, which can be edited in Microsoft Developer Studio. ///////////////////////////////////////////////////////////////////////////// Other standard files: StdAfx.h, StdAfx.cpp These files are used to build a precompiled header (PCH) file named ClipDemo.pch and a precompiled types file named StdAfx.obj. Resource.h This is the standard header file, which defines new resource IDs. Microsoft Developer Studio reads and updates this file. ///////////////////////////////////////////////////////////////////////////// Other notes: AppWizard uses "TODO:" to indicate parts of the source code you should add to or customize. If your application uses MFC in a shared DLL, and your application is in a language other than the operating system's current language, you will need to copy the corresponding localized resources MFC40XXX.DLL from the Microsoft Visual C++ CD-ROM onto the system or system32 directory, and rename it to be MFCLOC.DLL. ("XXX" stands for the language abbreviation. For example, MFC40DEU.DLL contains resources translated to German.) If you don't do this, some of the UI elements of your application will remain in the language of the operating system. /////////////////////////////////////////////////////////////////////////////

2009-04-12

listview_6.zip

绝对好用 #if !defined(AFX_LISTCTRLEX_H_INCLUDED) #define AFX_LISTCTRLEX_H_INCLUDED #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 ///////////////////////////////////////////////////////////////////////////// // CListCtrlEx definitions #ifndef NOLISTVIEWEX #define LVIS_ACTIVATING 0x0020 #define LVS_EX_FLATSB 0x00000100 #define LVS_EX_REGIONAL 0x00000200 #define LVS_EX_INFOTIP 0x00000400 #define LVS_EX_UNDERLINEHOT 0x00000800 #define LVS_EX_UNDERLINECOLD 0x00001000 #define LVS_EX_MULTIWORKAREAS 0x00002000 #define LV_MAX_WORKAREAS 16 #define LVM_SETWORKAREAS (LVM_FIRST + 65) #define ListView_SetWorkAreas(hwnd, nWorkAreas, prc) \ (BOOL)SNDMSG((hwnd), LVM_SETWORKAREAS, (WPARAM)(int)nWorkAreas, (LPARAM)(RECT FAR*)(prc)) #define LVM_GETWORKAREAS (LVM_FIRST + 70) #define ListView_GetWorkAreas(hwnd, nWorkAreas, prc) \ (BOOL)SNDMSG((hwnd), LVM_GETWORKAREAS, (WPARAM)(int)nWorkAreas, (LPARAM)(RECT FAR*)(prc)) #define LVM_GETNUMBEROFWORKAREAS (LVM_FIRST + 73) #define ListView_GetNumberOfWorkAreas(hwnd, pnWorkAreas) \ (BOOL)SNDMSG((hwnd), LVM_GETNUMBEROFWORKAREAS, 0, (LPARAM)(UINT *)(pnWorkAreas)) #define LVM_GETSELECTIONMARK (LVM_FIRST + 66) #define ListView_GetSelectionMark(hwnd) \ (int)SNDMSG((hwnd), LVM_GETSELECTIONMARK, 0, 0) #define LVM_SETSELECTIONMARK (LVM_FIRST + 67) #define ListView_SetSelectionMark(hwnd, i) \ (int)SNDMSG((hwnd), LVM_SETSELECTIONMARK, 0, (LPARAM)i) #define LVM_SETHOVERTIME (LVM_FIRST + 71) #define ListView_SetHoverTime(hwndLV, dwHoverTimeMs)\ (DWORD)SendMessage((hwndLV), LVM_SETHOVERTIME, 0, dwHoverTimeMs) #define LVM_GETHOVERTIME (LVM_FIRST + 72) #define ListView_GetHoverTime(hwndLV)\ (DWORD)SendMessage((hwndLV), LVM_GETHOVERTIME, 0, 0) #define LVM_SETTOOLTIPS (LVM_FIRST + 74) #define ListView_SetToolTips(hwndLV, hwndNewHwnd)\ (HWND)SendMessage((hwndLV), LVM_SETTOOLTIPS, hwndNewHwnd, 0) #define LVM_GETTOOLTIPS (LVM_FIRST + 78) #define ListView_GetToolTips(hwndLV)\ (HWND)SendMessage((hwndLV), LVM_GETTOOLTIPS, 0, 0) typedef struct tagLVBKIMAGEA { ULONG ulFlags; HBITMAP hbm; LPSTR pszImage; UINT cchImageMax; int xOffsetPercent; int yOffsetPercent; } LVBKIMAGEA, FAR *LPLVBKIMAGEA; typedef struct tagLVBKIMAGEW { ULONG ulFlags; HBITMAP hbm; LPWSTR pszImage; UINT cchImageMax; int xOffsetPercent; int yOffsetPercent; } LVBKIMAGEW, FAR *LPLVBKIMAGEW; #define LVBKIF_SOURCE_NONE 0x00000000 #define LVBKIF_SOURCE_HBITMAP 0x00000001 #define LVBKIF_SOURCE_URL 0x00000002 #define LVBKIF_SOURCE_MASK 0x00000003 #define LVBKIF_STYLE_NORMAL 0x00000000 #define LVBKIF_STYLE_TILE 0x00000010 #define LVBKIF_STYLE_MASK 0x00000010 #define LVM_SETBKIMAGEA (LVM_FIRST + 68) #define LVM_SETBKIMAGEW (LVM_FIRST + 138) #define LVM_GETBKIMAGEA (LVM_FIRST + 69) #define LVM_GETBKIMAGEW (LVM_FIRST + 139) #ifdef UNICODE #define LVBKIMAGE LVBKIMAGEW #define LPLVBKIMAGE LPLVBKIMAGEW #define LVM_SETBKIMAGE LVM_SETBKIMAGEW #define LVM_GETBKIMAGE LVM_GETBKIMAGEW #else #define LVBKIMAGE LVBKIMAGEA #define LPLVBKIMAGE LPLVBKIMAGEA #define LVM_SETBKIMAGE LVM_SETBKIMAGEA #define LVM_GETBKIMAGE LVM_GETBKIMAGEA #endif #define ListView_SetBkImage(hwnd, plvbki) \ (BOOL)SNDMSG((hwnd), LVM_SETBKIMAGE, 0, (LPARAM)plvbki) #define ListView_GetBkImage(hwnd, plvbki) \ (BOOL)SNDMSG((hwnd), LVM_GETBKIMAGE, 0, (LPARAM)plvbki) typedef struct tagNMITEMACTIVATE { NMHDR hdr; int iItem; int iSubItem; UINT uNewState; UINT uOldState; UINT uChanged; POINT ptAction; LPARAM lParam; UINT uKeyFlags; } NMITEMACTIVATE, FAR *LPNMITEMACTIVATE; #define LVKF_ALT 0x0001 #define LVKF_CONTROL 0x0002 #define LVKF_SHIFT 0x0004 #define LVN_HOTTRACK (LVN_FIRST-21) typedef struct tagNMLVGETINFOTIPA { NMHDR hdr; DWORD dwFlags; LPSTR pszText; int cchTextMax; int iItem; int iSubItem; LPARAM lParam; } NMLVGETINFOTIPA, *LPNMLVGETINFOTIPA; typedef struct tagNMLVGETINFOTIPW { NMHDR hdr; DWORD dwFlags; LPWSTR pszText; int cchTextMax; int iItem; int iSubItem; LPARAM lParam; } NMLVGETINFOTIPW, *LPNMLVGETINFOTIPW; #define LVGIT_UNFOLDED 0x0001 #define LVN_GETINFOTIPA (LVN_FIRST-57) #define LVN_GETINFOTIPW (LVN_FIRST-58) #ifdef UNICODE #define LVN_GETINFOTIP LVN_GETINFOTIPW #define NMLVGETINFOTIP NMLVGETINFOTIPW #define LPNMLVGETINFOTIP LPNMLVGETINFOTIPW #else #define LVN_GETINFOTIP LVN_GETINFOTIPA #define NMLVGETINFOTIP NMLVGETINFOTIPA #define LPNMLVGETINFOTIP LPNMLVGETINFOTIPA #endif #endif // NOLISTVIEWEX // ListCtrlEx.h : header file // ///////////////////////////////////////////////////////////////////////////// // CListCtrlEx window class CListCtrlEx : public CListCtrl { // Construction // Attributes public: int AddItem(LPCTSTR strItem, int nItem, int nSubItem = 0, UINT nState = -1, int nImageIndex = -1, long nParam = -1); DWORD GetViewStyle() const; DWORD SetViewStyle(DWORD dwNewView); // Available with IE4 Dll => commctl.dll v4.71.1712.3 #ifndef NOLISTVIEWEX POSITION GetFirstSelectedItemPosition() const; int GetNextSelectedItem(POSITION &pos) const; BOOL GetColumnOrderArray(LPINT pnArray, int nCount = -1) const; BOOL SetColumnOrderArray(int nCount, LPINT pnArray); CSize SetIconSpacing(CSize size); CSize SetIconSpacing(int cx, int cy); CHeaderCtrl* GetHeaderCtrl() const; HCURSOR GetHotCursor() const; HCURSOR SetHotCursor(HCURSOR hc); BOOL GetSubItemRect(int nItem, int nSubItem, int nArea, CRect& rcRef) const; int GetHotItem() const; int SetHotItem(int nIndex); int GetSelectionMark() const; int SetSelectionMark(int nIndex); DWORD GetExtendedStyle() const; DWORD SetExtendedStyle(DWORD dwNewStyle); int SubItemHitTest(LPLVHITTESTINFO lpInfo); UINT GetNumberOfWorkAreas() const; void GetWorkAreas(int nWorkAreas, LPRECT lpRect) const; void SetWorkAreas(int nWorkAreas, LPRECT lpRect); BOOL SetItemCountEx(int iCount, DWORD dwFlags = LVSICF_NOINVALIDATEALL); CSize ApproximateViewRect(CSize size = CSize(-1, -1), int nCount = -1) const; BOOL GetBkImage(LVBKIMAGE* plvbkImage) const; BOOL SetBkImage(HBITMAP hbm, BOOL bTile = TRUE, int xOffsetPercent = 0, int yOffsetPercent = 0); BOOL SetBkImage(LPTSTR pszUrl, BOOL bTile = TRUE, int xOffsetPercent = 0, int yOffsetPercent = 0); BOOL SetBkImage(LVBKIMAGE* plvbkImage); DWORD GetHoverTime() const; DWORD SetHoverTime(DWORD dwHoverTime = -1); BOOL GetCheck(int nItem) const; BOOL SetCheck(int nItem, BOOL bCheck); #endif // NOLISTVIEWEX // Operations // Overrides //{{AFX_VIRTUAL(CListCtrlEx) //}}AFX_VIRTUAL // Implementation protected: //{{AFX_MSG(CListCtrlEx) //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// #endif // !defined(AFX_LISTCTRLEX_H_INCLUDED)

2009-04-12

listview_5.zip

// stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, but // are changed infrequently // #if !defined(AFX_STDAFX_H__61AA8837_C4E8_11D1_B97C_783BA9000000__INCLUDED_) #define AFX_STDAFX_H__61AA8837_C4E8_11D1_B97C_783BA9000000__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 #define VC_EXTRALEAN // Exclude rarely-used stuff from Windows headers #include <afxwin.h> // MFC core and standard components #include <afxext.h> // MFC extensions #ifndef _AFX_NO_OLE_SUPPORT #include <afxole.h> // MFC OLE classes #include <afxodlgs.h> // MFC OLE dialog classes #include <afxdisp.h> // MFC OLE automation classes #endif // _AFX_NO_OLE_SUPPORT #ifndef _AFX_NO_DB_SUPPORT #include <afxdb.h> // MFC ODBC database classes #endif // _AFX_NO_DB_SUPPORT #ifndef _AFX_NO_DAO_SUPPORT #include <afxdao.h> // MFC DAO database classes #endif // _AFX_NO_DAO_SUPPORT #ifndef _AFX_NO_AFXCMN_SUPPORT #include <afxcmn.h> // MFC support for Windows Common Controls #endif // _AFX_NO_AFXCMN_SUPPORT //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif // !defined(AFX_STDAFX_H__61AA8837_C4E8_11D1_B97C_783BA9000000__INCLUDED_)

2009-04-12

mfc+系统托盘代码实例大全.rar

================================================================================ MICROSOFT FOUNDATION CLASS 儔僀僽儔儕: ttt2 僾儘僕僃僋僩偺奣梫 =============================================================================== 傾僾儕働乕僔儑儞 僂傿僓乕僪偑嶌惉偟偨 ttt2 偵偼 Microsoft Foundation Class 偺婎杮揑側巊偄曽偑帵偝傟偰偄傑偡丅傾僾儕働乕僔儑儞嶌惉偺傂側宆 偲偟偰偍巊偄偔偩偝偄丅 偙偺僼傽僀儖偵偼 ttt2 傾僾儕働乕僔儑儞傪峔惉偟偰偄傞奺僼傽僀 儖偺奣梫愢柧偑娷傑傟傑偡丅 ttt2.vcproj 偙傟偼傾僾儕働乕僔儑儞 僂傿僓乕僪偱惗惉偝傟偨 VC++ 僾儘僕僃僋僩偺儊僀儞 僾 儘僕僃僋僩 僼傽僀儖偱偡丅僼傽僀儖偑惗惉偝傟偨 Visual C++ 偺僶乕僕儑儞忣曬偑 娷傑傟偰偄傑偡丅傑偨丄傾僾儕働乕僔儑儞 僂傿僓乕僪偱慖戰偟偨僾儔僢僩僼僅乕 儉丄峔惉偍傛傃僾儘僕僃僋僩婡擻偵娭偡傞忣曬傕娷傑傟偰偄傑偡丅 ttt2.h 偙傟偼傾僾儕働乕僔儑儞偺儊僀儞 僿僢僟乕 僼傽僀儖偱偡丅偙偺僼傽僀儖偵偼丄 Resource.h 傪娷傓丄偦偺懠偺僾儘僕僃僋僩屌桳偺僿僢僟乕偑娷傑傟偰偄偰丄 Cttt2App 傾僾儕働乕僔儑儞 僋儔僗傪愰尵偟傑偡丅 ttt2.cpp 偙傟偼丄傾僾儕働乕僔儑儞 僋儔僗 Cttt2App 傪娷傓儊僀儞 傾僾儕働乕 僔儑儞 僜乕僗 僼傽僀儖偱偡丅 ttt2.rc 偙傟偼丄僾儘僌儔儉偑巊梡偡傞 Microsoft Windows 偺儕僜乕僗偺堦棗僼傽僀儖偱 偡丅偙偺僼傽僀儖偵偼 RES 僒僽僨傿儗僋僩儕偵曐懚偝傟偰偄傞傾僀僐儞丄價僢僩儅 僢僾丄僇乕僜儖偑娷傑傟偰偄傑偡丅偙偺僼傽僀儖偼丄Microsoft Visual C++ 偱捈愙 曇廤偡傞偙偲偑偱偒傑偡丅僾儘僕僃僋僩 儕僜乕僗偼 1041 偵偁傝傑偡丅 res\ttt2.ico 偙傟偼丄傾僾儕働乕僔儑儞偺傾僀僐儞偲偟偰巊梡偝傟傞傾僀僐儞僼傽僀儖偱偡丅偙偺 傾僀僐儞偼儊僀儞 儕僜乕僗 僼傽僀儖 ttt2.rc 偵娷傑傟偰偄傑 偡丅 res\ttt2.rc2 偙偺僼傽僀儖偼 Microsoft Visual C++ 傪巊梡偟側偄偱曇廤偝傟偨儕僜乕僗傪娷傫偱 偄傑偡丅儕僜乕僗 僄僨傿僞偱曇廤偱偒側偄儕僜乕僗偼偡傋偰偙偺僼傽僀儖偵擖傟偰 偔偩偝偄丅 ///////////////////////////////////////////////////////////////////////////// 傾僾儕働乕僔儑儞 僂傿僓乕僪偼 1 偮偺僟僀傾儘僌 僋儔僗傪嶌惉偟傑偡: ttt2Dlg.h, ttt2Dlg.cpp - 僟僀傾儘僌 偙傟傜偺僼傽僀儖偼 Cttt2Dlg 僋儔僗傪娷傒傑偡丅偙偺僋儔僗偼傾僾 儕働乕僔儑儞偺儊僀儞 僟僀傾儘僌偺摦嶌傪掕媊偟傑偡丅僟僀傾儘僌 僥儞僾儗乕僩偼 Microsoft Visual C++ 偱曇廤壜擻側 ttt2.rc 偵娷傑傟傑偡丅 ///////////////////////////////////////////////////////////////////////////// 偦偺懠偺婡擻: ActiveX 僐儞僩儘乕儖 傾僾儕働乕僔儑儞偼 ActiveX 僐儞僩儘乕儖偺巊梡偵娭偡傞僒億乕僩傪娷傒傑偡丅 報嶞偲報嶞僾儗價儏乕偺僒億乕僩 傾僾儕働乕僔儑儞 僂傿僓乕僪偼丄 MFC 儔僀僽儔儕偐傜 CView 僋儔僗偺儊儞僶娭悢 傪屇傃弌偡偙偲偵傛偭偰丄報嶞丄報嶞偺愝掕丄偍傛傃報嶞僾儗價儏乕 僐儅儞僪傪張 棟偡傞僐乕僪傪惗惉偟傑偟偨丅 ///////////////////////////////////////////////////////////////////////////// 偦偺懠偺昗弨僼傽僀儖: StdAfx.h, StdAfx.cpp 偙傟傜偺僼傽僀儖偼丄婛偵僐儞僷僀儖偝傟偨僿僢僟乕 僼傽僀儖 (PCH) ttt2.pch 傗婛偵僐儞僷僀儖偝傟偨宆偺僼傽僀儖 StdAfx.obj 傪 價儖僪偡傞偨傔偵巊梡偝傟傑偡丅 Resource.h 偙傟偼怴婯儕僜乕僗 ID 傪掕媊偡傞昗弨僿僢僟乕 僼傽僀儖偱偡丅Microsoft Visual C++ 偼偙偺僼傽僀儖偺撉傒庢傝偲峏怴傪峴偄傑偡丅 ttt2.manifest 傾僾儕働乕僔儑儞 儅僯僼僃僗僩 僼傽僀儖偼 Windows XP 偱丄Side-by-Side 傾僙儞 僽儕偺摿掕偺僶乕僕儑儞偵娭偡傞傾僾儕働乕僔儑儞偺埶懚娭學傪愢柧偡傞偨傔偵巊梡 偝傟傑偡丅儘乕僟乕偼偙偺忣曬傪巊梡偟偰丄傾僙儞僽儕 僉儍僢僔儏偐傜揔愗側傾僙 儞僽儕傪丄傑偨偼傾僾儕働乕僔儑儞偐傜僾儔僀儀乕僩 傾僙儞僽儕傪撉傒崬傒傑偡丅 傾僾儕働乕僔儑儞 儅僯僼僃僗僩偼嵞斝晍梡偵丄幚峴壜擻傾僾儕働乕僔儑儞偲摨偠僼 僅儖僟偵僀儞僗僩乕儖偝傟傞奜晹 .manifest 僼傽僀儖偲偟偰娷傑傟偰偄傞偐丄傑偨 偼儕僜乕僗偺僼僅乕儉撪偺幚峴壜擻僼傽僀儖偵娷傑傟偰偄傑偡丅 ///////////////////////////////////////////////////////////////////////////// 偦偺懠偺拲堄: 傾僾儕働乕僔儑儞 僂傿僓乕僪偼 "TODO:" 偱巒傑傞僐儊儞僩傪巊梡偟偰丄捛壛偟偨傝僇 僗僞儅僀僘偡傞昁梫偑偁傞僜乕僗 僐乕僪偺晹暘傪帵偟傑偡丅 傾僾儕働乕僔儑儞偑嫟桳 DLL 撪偱 MFC 傪巊梡偡傞応崌偼丄MFC DLL 傪嵞斝晍偡傞昁梫 偑偁傝傑偡丅傑偨丄傾僾儕働乕僔儑儞偑僆儁儗乕僥傿儞僌 僔僗僥儉偺儘働乕儖埲奜偺尵 岅傪巊梡偟偰偄傞応崌傕丄懳墳偡傞儘乕僇儔僀僘偝傟偨儕僜乕僗 MFC80XXX.DLL 傪嵞斝 晍偡傞昁梫偑偁傝傑偡丅偙傟傜偺僩僺僢僋偺徻嵶偵偮偄偰偼丄MSDN 僪僉儏儊儞僩偺 Visual C++ 傾僾儕働乕僔儑儞偺嵞斝晍偵娭偡傞僙僋僔儑儞傪嶲徠偟偰偔偩偝偄丅 /////////////////////////////////////////////////////////////////////////////

2009-04-12

CustDlg.zip

======================================================================== MICROSOFT FOUNDATION CLASS LIBRARY : CustDlg ======================================================================== AppWizard has created this CustDlg application for you. This application not only demonstrates the basics of using the Microsoft Foundation classes but is also a starting point for writing your application. This file contains a summary of what you will find in each of the files that make up your CustDlg application. CustDlg.dsp This file (the project file) contains information at the project level and is used to build a single project or subproject. Other users can share the project (.dsp) file, but they should export the makefiles locally. CustDlg.h This is the main header file for the application. It includes other project specific headers (including Resource.h) and declares the CCustDlgApp application class. CustDlg.cpp This is the main application source file that contains the application class CCustDlgApp. CustDlg.rc This is a listing of all of the Microsoft Windows resources that the program uses. It includes the icons, bitmaps, and cursors that are stored in the RES subdirectory. This file can be directly edited in Microsoft Visual C++. CustDlg.clw This file contains information used by ClassWizard to edit existing classes or add new classes. ClassWizard also uses this file to store information needed to create and edit message maps and dialog data maps and to create prototype member functions. res\CustDlg.ico This is an icon file, which is used as the application's icon. This icon is included by the main resource file CustDlg.rc. res\CustDlg.rc2 This file contains resources that are not edited by Microsoft Visual C++. You should place all resources not editable by the resource editor in this file. ///////////////////////////////////////////////////////////////////////////// AppWizard creates one dialog class: CustDlgDlg.h, CustDlgDlg.cpp - the dialog These files contain your CCustDlgDlg class. This class defines the behavior of your application's main dialog. The dialog's template is in CustDlg.rc, which can be edited in Microsoft Visual C++. ///////////////////////////////////////////////////////////////////////////// Other standard files: StdAfx.h, StdAfx.cpp These files are used to build a precompiled header (PCH) file named CustDlg.pch and a precompiled types file named StdAfx.obj. Resource.h This is the standard header file, which defines new resource IDs. Microsoft Visual C++ reads and updates this file. ///////////////////////////////////////////////////////////////////////////// Other notes: AppWizard uses "TODO:" to indicate parts of the source code you should add to or customize. If your application uses MFC in a shared DLL, and your application is in a language other than the operating system's current language, you will need to copy the corresponding localized resources MFC42XXX.DLL from the Microsoft Visual C++ CD-ROM onto the system or system32 directory, and rename it to be MFCLOC.DLL. ("XXX" stands for the language abbreviation. For example, MFC42DEU.DLL contains resources translated to German.) If you don't do this, some of the UI elements of your application will remain in the language of the operating system. /////////////////////////////////////////////////////////////////////////////

2009-04-11

matrixstatic_demo.zip

mfc mfc vC++ mfc mfc vc++ mfc mfc mfc mfc

2009-04-11

DigiStatic_demo.zip

mfc mfc vc++ dfafsf dsgdf dfsg adsgd

2009-04-11

北雨下载系统 v1.0.1

如果遇到MD5加密文件(一般都是这个),而又不知道密码的, ┃ ┃ 请用这组加密的数据7a57a5a743894a0e替换即可,那么密码就是:admin ┃ ┃ (这个是16位的,32位的是:21232f297a57a5a743894a0e4a801fc3)

2009-01-05

lyb JSP源码下载

使用前请您先阅读以下条款,否则请勿使用本站提供的文件!】 ┃ ┃ 1) 推荐使用:WinRAR V3.4以上版本解压本站软件 ┃ ┃ 2) 本站不保证所提供软件或程序的完整性和安全性。 ┃ ┃ 3) 请在使用前查毒 (这也是您使用其它网络资源所必须注意的) 。 ┃ ┃ 4) 由本站提供的程序对您的网站或计算机造成严重后果的本站概不负责。┃ ┃ 5) 本站提供的程序均为网上搜集,如果该程序涉及或侵害到您的版权请立┃ ┃ 即写信通知我们。

2009-01-04

apache-tomcat-6.0.13.zip

System Application Server Upgrade and Migration Guide》(《Sun Java System Application Server 升级和迁移指南》)中的第 3 章 "Upgrading an Application Server Installation"。 如果选中“启用更新中心客户端”复选框,更新中心会定期检查是否有可用的更新,并在更新可供下载时向您发出提示。 如果安装 Java Application Platform SDK Update 6,则在“配置可用的附加软件”页面中,选择安装 Open ESB v2、Portlet Container 2.0 Update 1、Web Services for Remote Portlets 2.0 Beta 和 Sun Java System Access Manager 7.1 Patch 1。 Open ESB v2 以 Java 业务集成 (Java Business Integration, JBI) 为基础实现了 Enterprise Service Bus (ESB) 运行时。Open ESB 是一种采用开放标准的开源产品,它提供的平台可用于构建基于面向服务的体系结构 (service-oriented architecture, SOA) 的集成解决方案。 Portlet Container 2.0 Update 1 提供了 Java Portlet Specification 2.0 (JSR 286) 实现,后者是 Java Portlet Specification 1.0 (JSR 168) 的下一版本。JSR 286 增添了事件、公共呈现参数、资源服务和 Portlet 过滤器等功能。Portlet Container 2.0 Update 1 还提供了 Portlet 驱动程序(一种轻量级 Portlet 呈现环境)。

2009-01-04

C++数据结构停车场管源代码

C++数据结构停车场管源代码 题目: 设停车场内只有一个可停放n辆汽车的狭长通道,且只有一个大门可供汽车出进。汽车在停车场内按车辆到达的时间先后顺序,依次由北向南排列(大门在最南端,最先到达的第一辆车停放在车场的最北端),若车场内已停满n辆汽车,则后来的汽车只能在门外的便道上等候,一旦有车开走,则排在便道上的第一辆车即可开入;当停车场内某辆车要离开时,在他之后开入的车辆必须先退出车场为它让路,待该辆车开出大门外,其它的车辆在按原次序进入车场,每辆停放在车场的车在它离开停车场时必须按它停留的时间长短缴纳费用。试为停车场编制按上述要求进行管理的模拟程序

2008-12-25

金锋贺卡制作 V5.0 标准版.zip

  天空软件站成立于1998年10月,是国内更新最快的软件信息发 布中心。天空软件站独家提供内容分别与搜狐、天津热线、中华宽 宽网等大型综合网站合作建立了其软件下载频道,还是国内超过30 家ISP的软件频道独家内容提供商。目前在国内四十几个省市拥有 镜像站点及独立下载服务器。经历八年多来的稳定发展,现已成为 国内影响力最大的软件门户网站。 天空共享软件注册中心(http://shareware.skycn.com)于2005 年成立,成为软件用户与作者之间的互动纽带,又通过在线支付手 段,为用户提供安全、方便、快捷的共享软件注册购买服务。我们 的目标是:提供最完美的服务体验,让每个人都用上好软件,享受 正版新生活! 面对未来,我们将秉承稳固与发展、求实与创新的精神,让广 大用户获得最需要的信息,为推动中国软件产业的发展、促进知识 经济的崛起作出自己最大的贡献。让我们一起做到更好!!

2008-12-23

贺卡专家2 精美的处理软件

一个制作精美的贺卡软件 希望多多下载 可以导入各种漂亮的图片 制作成温馨的问候

2008-12-23

JAVA API文档

我利用JavaWebStudio里提供的, 制作chm格式的, 希望对大家学习java提供方便。 包 java.applet 接口索引 包 java.awt 接口索引 包 java.awt.datatransfer 接口索引 等等

2008-12-19

J2EE 5.0 API中文文档

J2EE 5.0 API中文文档下载 J2EE5.0API(帮助手册) The JavaBeans(TM) Activation Framework is used by the JavaMail(TM) API to manage MIME data.

2008-12-19

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